no textures in 3dfx?

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megapolpod
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Inscription : 07 oct. 2003 18:31
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no textures in 3dfx?

Message par megapolpod »

i exported a track and i played it in wpd3d5x. it will go very good, all sectors i exported can i see and there is no textures problem, but if i drive in 3dfx i through one of my tunnel into an other tunnel i see only in the next tunnel a colour i think it was green and no textures. but i see it in wp3d35x.

what can i do to make the textures in 3dfx visible.

here some information about the track

20 Textures
9332 Faces

help me please i don't know what to do

megapolpod :( :?:
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Skubidou
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Message par Skubidou »

3Dfx version does not allow more than 8 textures. It doesn't crash, but there are display bugs like the one you have...

Skubidou:~
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megapolpod
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Message par megapolpod »

thanks,

i didn't know, that the 3dfx-version is so good, but one Thing is better than in the d3d version, the lighting, the contrasts look better than in d3d.

thanks for the tip

megapolpod :) ;)

p.s.

but what is with slimepit it has too 20 textures, and i see all in 3dfx
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DeltaFX
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Message par DeltaFX »

Glide version rox, simply.... Richer Colours, L-Flare, 800*600....



But : no enough memory avilable for big tracks ( arcade +), no "Time Steady" simulation time...
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megapolpod
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Message par megapolpod »

yes, yes

the colours are great, and i love the L-Flare. i think i had to reduce the textures, for the 3dfx-version of my track.

many thanks

megapolpod ;) 8) ;)
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