I've written an little tool to replace the textures inside POD's Binary Data Files (PBDF). Well, you might use it to dump the 'decrypted' content of any PBDF (tested reading/writing with BL3, BL4, BL6, BL8, BL9, BV3, BV4, BV6, BV8, BV9, CH3, CH4, BP3, BI2, BMD, BBM, BVB, BRE, BRH, BRT, ...).
It's named PodPaint, because it is neither ground breaking, nor complex :)
Source for Borland Delphi 6.0 is included.
http://www.bendlins.de/nico/pod/
In the next version I'll add an IMG-editor - but my time is limited...
Best regards,
Nico Bendlin
PodPaint, just another tool
Re: PodPaint, just another tool
Just to let you know (after three years )... guess what, there will be no next version of PodPaint.NicoDE a écrit :In the next version I'll add an IMG-editor - but my time is limited...
All my old and new POD-related stuff will be merged into a project for/with Blender.