Get cars into 3ds Max

All about Sik's and others's incredible works
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Loonytom
Messages : 2
Inscription : 28 mai 2009 0:03

Get cars into 3ds Max

Message par Loonytom »

Hi,

I am a big Pod fan and I would like to create paper models of my favorite cars, like the one from the movie TRON here:
http://aliens.humlak.cz/aliens/aliens_p ... le_gb.html

It is neccessary to get the cars into 3ds Max or another 3d designing program, but I dont know how to.
I only found a program for the textures so far, but not the actual 3d model.

I hope someone can help me. Of yourse I would post the plans afterwards, that everyone can create his own 3d Pod paper car.

Greetings.
Loon
svfn
Messages : 2
Inscription : 29 sept. 2017 17:54

Re: Get cars into 3ds Max

Message par svfn »

also wondering how to do it. i think there is a .bv4 viewer / exporter somewhere?
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Rob
Messages : 2876
Inscription : 20 juil. 2003 18:30
Localisation : Une fois la Belgique deux fois !
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Re: Get cars into 3ds Max

Message par Rob »

Sik did some modifications on the Shark car, and released a "Lobster" version of that car. But I wonder if he was able to edit it directly into 3Dsmax. I might be wrong but I think he tweaked vectors coordinates directly in the matrix. After having a red pill or two of course.

He'd probably be able to tell you more about it, last time he posted here he looked good and in shape, sharing some pictures from his last trip and so on, it was here a few weeks ago, in french though :

https://www.murmuran.net/pod/viewtopic. ... 096#p24096
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