So where are all the new cars/tracks?

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Mercury
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So where are all the new cars/tracks?

Messagepar Mercury » 30 mars 2005 23:31

Dernière édition par Mercury le 30 mars 2005 23:33, édité 1 fois.

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Mercury
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Re: So where are all the new cars/tracks?

Messagepar Mercury » 30 mars 2005 23:32


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Freddy
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Try these links

Messagepar Freddy » 31 mars 2005 1:46


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Vortex
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Messagepar Vortex » 31 mars 2005 12:42


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Mercury
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Messagepar Mercury » 31 mars 2005 21:01


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Mercury
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Messagepar Mercury » 01 avr. 2005 4:45

Well, that might help with the maps, but I've been looking all over for the motorbikes.

Finally found them, but I have to work for them.



That's an archived version of QBall's page from archive.org

What surprises me is that many of the downloads still work. (archive.org generally only archives http pages; I certainly never found ZIP files there before. Maybe the POD/Internet gods decided to give me a break. :D )

Another interesting thing is that the ZIP files appear to be corrupted. However, it's possible to repair them (I have a program called PowerArchiver that does the job). After the repair, all the cars work!

But, I'm still missing Xira. :(

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Freddy
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Messagepar Freddy » 01 avr. 2005 5:22


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noirdemars
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Messagepar noirdemars » 01 avr. 2005 13:58


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Mercury
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Messagepar Mercury » 01 avr. 2005 19:07


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Mercury
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Messagepar Mercury » 01 avr. 2005 23:30


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Skubidou
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Messagepar Skubidou » 02 avr. 2005 0:18


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noirdemars
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Messagepar noirdemars » 02 avr. 2005 0:19


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noirdemars
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Messagepar noirdemars » 02 avr. 2005 0:21


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Mercury
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Messagepar Mercury » 02 avr. 2005 2:25

OK, another question:
What's the deal with Hellway? Apparently it had some bug corrected (?). I know there's an answer in the French part of this forum, but could someone explain in english?

Je comprends fracais comme une vache espagnole. :|

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Mercury
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Messagepar Mercury » 02 avr. 2005 3:51

Alright, I'm fairly certain I have all the official tracks.

I also have:

Bender
Escape
Forgetit
Newsance
Discover
Vger
Zion
Rayway
Heaven
Colony
Slimepit
Down
Parc
Everest
natura
Enneade
Untitled
Nadir
Hive

I have but can't get working:
Arcade
Forest
Tron

Looking at http://skubidou.free.fr/Pod/Tools/PodPa ... its_ID.htm I can see I'm still missing:
Aztec 9999
Ecocoon
Twylite
Antipod
Cube

Any others I should know about?

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Skubidou
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Messagepar Skubidou » 02 avr. 2005 8:15

First version of Hellway didn't worked with the GameService 2 patch, because this POD version check if a string contained in the BL4 file correspond to the file name. After that, we made a corrected version, but correcting this bug, i created another one (give bad textures on some objects), so i needed to correct it again.

The final version is avalaible on WitnessTeam

Here you can find also some other tracks:


Aztec 9999 is Aztec. It has simply been corrected for the ID in the circuits.bin file.

Ecocoon, Aztec9999, Antipod can be found on my site (URL given above)

Twylight is a reskin of reverse Canyon (in normal Twylight, you play mirror Canyon...) and with an horrible slippery road. I need to search for it.

Cube : We wait the release date for more than 2 years :lol:

Arcade: The original track come from a special version of the pod engine (special project for arcade computer). So it has too many faces and too many textures to be supported in the originale POD engine. You need to use the Arcade- (can be find also on my site)

Forest and Tron should work (tron only work in 3Dfx and D3DDx5 POD version, like reskins). What error do you have?

Skubidou:~

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megapolpod
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Messagepar megapolpod » 02 avr. 2005 12:10

Hi Skubi,

could i sent you my tracks via email and you add it into the circuits folder?

Please do that for me

Thank you very much

regards

Megapolpod

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Mercury
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Messagepar Mercury » 02 avr. 2005 20:53


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Messagepar Freddy » 02 avr. 2005 21:24


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Vortex
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Messagepar Vortex » 02 avr. 2005 22:22



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