La recherche a retourné 104 résultats

par megapolpod
08 avr. 2004 11:07
Forum : POD Installation under XP and Win 2000 : HOWTO !!!
Sujet : no textures in 3dfx?
Réponses : 4
Vues : 4396

thanks,

i didn't know, that the 3dfx-version is so good, but one Thing is better than in the d3d version, the lighting, the contrasts look better than in d3d.

thanks for the tip

megapolpod :) ;)

p.s.

but what is with slimepit it has too 20 textures, and i see all in 3dfx
par megapolpod
07 avr. 2004 17:51
Forum : POD Installation under XP and Win 2000 : HOWTO !!!
Sujet : no textures in 3dfx?
Réponses : 4
Vues : 4396

no textures in 3dfx?

i exported a track and i played it in wpd3d5x. it will go very good, all sectors i exported can i see and there is no textures problem, but if i drive in 3dfx i through one of my tunnel into an other tunnel i see only in the next tunnel a colour i think it was green and no textures. but i see it in ...
par megapolpod
21 mars 2004 18:02
Forum : Developpers's pit
Sujet : how to make a cd-patcher compatible file?
Réponses : 0
Vues : 2455

how to make a cd-patcher compatible file?

hi podies,

my track is now ready, it will be public in 1 week, can i send you a picture from my track, which you make to a img. its name should be "curve". can you make me the circuits.bin file to. vortex write that skubidou have made his track cd-patcher able.

megapolpod ;)
par megapolpod
14 mars 2004 17:06
Forum : What's new ?
Sujet : So who is still playing Pod?
Réponses : 10
Vues : 7151

i download a pod version on emule, last friday, i don't understand, why i can play this game on my new pc. the goldversion doesen't went on it

megapolpod :?: :P
par megapolpod
08 mars 2004 14:27
Forum : Podheads's philosophy corner
Sujet : Where does pod came from?
Réponses : 1
Vues : 3096

Where does pod came from?

select the land from which pod cames

megapolpod :roll: :?: :P
par megapolpod
28 févr. 2004 20:43
Forum : Developpers's pit
Sujet : bad screenshot
Réponses : 0
Vues : 2207

bad screenshot

hi podies, i will make some screenshots from my track with scrshoots + F12 but i became a bad screenshot. http://free.hostdepartment.com/m/megapolpod/Images/SCREEN1.JPG i opened it with the tool from qball p.s.my new homepage comes soon, and therefore i need some screenshots. please help me. qball h...
par megapolpod
27 févr. 2004 10:31
Forum : Developpers's pit
Sujet : track problem
Réponses : 4
Vues : 4337

Bad design can be the reason for crashes. you mean, if i do uvw-mapping at the same polygons for more times it will be crash. all vertex point's, who go to the new sector have the same numer like x=-1019,947,y=-120,464, z=15,372 i have written this numbers to paper and i write it in the lower carri...
par megapolpod
26 févr. 2004 21:17
Forum : Developpers's pit
Sujet : track problem
Réponses : 4
Vues : 4337

i have check it, and i have correct them, but it won't load. i have found out that it is only one sector who make the problems. i have make it new, but pod go back to windows (wp3d35x)

i don't know what i can do.

please help me :? :idea:
par megapolpod
26 févr. 2004 20:22
Forum : Developpers's pit
Sujet : track problem
Réponses : 4
Vues : 4337

track problem

hi,

i have made a simple test-track. i exported them without problems. But in pod it crashes while loading. can everyone help me please, i have check all sectors

megapolpod :?:
par megapolpod
11 févr. 2004 15:22
Forum : Developpers's pit
Sujet : sounds in tracks?
Réponses : 0
Vues : 2132

sounds in tracks?

hi,

in the bl4exporter version 1.4 i see the name "son" or "sound". i downloaded the test max projekt and i see to speakers. one speaker with the cover music and on with the option 1. can i use sounds like mashines in aledron on my tracks?

megapolpod :?:
par megapolpod
08 févr. 2004 15:45
Forum : What's new ?
Sujet : wrong modell?
Réponses : 5
Vues : 4711

thanks skubi for the correction!

megapolpod :P
par megapolpod
07 févr. 2004 15:28
Forum : What's new ?
Sujet : wrong modell?
Réponses : 5
Vues : 4711

hi skubi,

haven't you got my e-mail. i wait for an answer.

please answer fast

megapolpod :(
par megapolpod
05 févr. 2004 21:01
Forum : What's new ?
Sujet : wrong modell?
Réponses : 5
Vues : 4711

hi skubi, i was one more on your homepage and i see the words "...in near future, we will export fullytextured tracks..." i was on your page and i found the file "modell-arcade-max32.zip i opened it in 3dsmax and i found out that it is a fully textured file. it's great! p.s. does it w...
par megapolpod
05 févr. 2004 14:15
Forum : What's new ?
Sujet : wrong modell?
Réponses : 5
Vues : 4711

wrong modell?

hi skubi,

i download alderon oem .dwg at your page, but it is the same modell how alderon retail.

can you please correct this.

thanks


megapolpod :(

don't ask, because i need the modell :)
par megapolpod
01 févr. 2004 12:05
Forum : Developpers's pit
Sujet : Trees in Tracks?
Réponses : 4
Vues : 4420

Trees in Tracks?

Hi podies, i will create trees for my track wich is better? here you see a tree from above | | - | | | vertical polygon - horizontal polygon but the problem is, i will see only one side of the polygons. how can i make two sites visible? and when i drive on throug the black transparent, it will block...
par megapolpod
28 janv. 2004 14:51
Forum : What's new ?
Sujet : new worm at the internet!
Réponses : 2
Vues : 3361

new worm at the internet!

hi podies,

since careful, a new worm is in the Internet, it is called "mydoom" and is very dangerously, therefore do not open email's of where you do not know, from whom they are!

megapolpod :!:
par megapolpod
26 janv. 2004 19:47
Forum : Des questions aux administrateurs ?
Sujet : remove topic!
Réponses : 0
Vues : 2008

remove topic!

Hi Hal,

can you delete the topic "background". I don't need it anymore!


thank you

megapolpod
par megapolpod
26 janv. 2004 19:46
Forum : Developpers's pit
Sujet : Why i don't see all polygons?
Réponses : 3
Vues : 3828

hi skubidou and vortex,

thank you for your reply, but i have find out, that i have forgotten to write "ALL" at all Sectors

megapolpod :)
par megapolpod
25 janv. 2004 12:18
Forum : Developpers's pit
Sujet : Why i don't see all polygons?
Réponses : 3
Vues : 3828

Why i don't see all polygons?

hi podies,

i have made a track and i had export it in bl4, without problems, but in the game i dont see all poligons. i have made the track in sectors, i have try to group them, but the exporter don't find the group.

can you help me please

megapolpod :?:
par megapolpod
18 janv. 2004 16:33
Forum : Developpers's pit
Sujet : whats your favourite Track?
Réponses : 0
Vues : 2281

whats your favourite Track?

hi to all,

whats your favorite track?. You have 30 Days to answer.

p.s. i wish all podies a happy new year

megapolpod ;)