La recherche a retourné 110 résultats

par Leadbest
19 nov. 2003 5:26
Forum : Developpers's pit
Sujet : Proposed Track
Réponses : 54
Vues : 32011

Thanks Freddy. The retextured sections are cool. I might try this with the whole track, maybe get the image count down for you 3DFX guys. Might lose the nice look though. Come to think of it, the Spin sections are the ones using the higher ID numbers on both tracks. You must be able to see the first...
par Leadbest
19 nov. 2003 4:48
Forum : Developpers's pit
Sujet : TestEngine
Réponses : 102
Vues : 55557

LOL, you Red carded Altavista!

Good thing I watch Soccer or I would still be wondering about that smilie.

I cant find my link to the translator page I used to use. But it seemed to work really well translating French to English. I dont know how well it went the other way.
par Leadbest
19 nov. 2003 4:33
Forum : Developpers's pit
Sujet : Proposed Track
Réponses : 54
Vues : 32011

Rob I completely understand. Look at me, I really havent even driven Pod unless I am making a track, and that isnt often enough. :(

I almost called this track "Algorob", but it was pissing me off too much to give it a nice name, LOL.
par Leadbest
19 nov. 2003 4:09
Forum : Developpers's pit
Sujet : Proposed Track
Réponses : 54
Vues : 32011

Algor, Its not TOO hard to make the track, but making it work was a pain in the butt. I might try and redo the textures again for 3DFX users, to get the image count below 20. Right now its at 25. That would be the only change, but its going to have to wait Im busy, LOL. Skubi, I see where youre talk...
par Leadbest
18 nov. 2003 7:43
Forum : Developpers's pit
Sujet : Proposed Track
Réponses : 54
Vues : 32011

Ok Algor, you can quit waiting.

http://www.angelfire.com/wa3/riffraff1/XPTracks.html

Anyone who dls this track, prepare yourself for an aggravating drive.

Read the txt if you want to.

I wont be working on any more tracks for a while, I need another break.
par Leadbest
17 nov. 2003 0:20
Forum : Developpers's pit
Sujet : downtown?
Réponses : 9
Vues : 6960

LOL. Both the OEM and Retail versions of Downtown have a yellow sky on the pics.

I just looked, and my version of Downtown also has a yellow sky. It appears there must be different versions on the retail cd too. I wonder if the changes occured when using the D3D or 3DFX patches?
par Leadbest
29 oct. 2003 2:43
Forum : Developpers's pit
Sujet : Proposed Track
Réponses : 54
Vues : 32011

Man... This one is giving me a lot of trouble. I was getting errors saying, "Polygon (some number) is neither a quadrilateral or a triangle". When I checked that polygon, it was too a triangle, dammit. LOL Again, I had to make edges visible to get rid of this error. This was in the Parking...
par Leadbest
28 oct. 2003 6:09
Forum : Developpers's pit
Sujet : Proposed Track
Réponses : 54
Vues : 32011

LOL. Algor, dont worry. The new track is under development, but it will take longer because I am starting the new job. Dont hate Skubidou. ( I know your dont anyway :) ) He is only trying to help me to do these tracks the right way. I tend to hurry too much. I learned some hard lessons with Forgetit...
par Leadbest
28 oct. 2003 5:40
Forum : Developpers's pit
Sujet : Track Medley
Réponses : 48
Vues : 30101

BTW, Algor, nice ghosts already.

1:21 forward lap is a LOT faster than I can even dream of. :?
par Leadbest
28 oct. 2003 5:37
Forum : Developpers's pit
Sujet : Track Medley
Réponses : 48
Vues : 30101

Freddy, I wont change the Factory shortcut, sorry, :) The animated textures? I havent heard how that is done. Come to think of it, I havent asked. It must be assigning more than one Texture ID to a polygon, then alternating them. When you look at the texture sets, the normal texture and the "li...
par Leadbest
27 oct. 2003 3:22
Forum : Developpers's pit
Sujet : Track Medley
Réponses : 48
Vues : 30101

Good enough for me Algor, it will stay original. Today I finally made it over the railing of the bridge with the Shark. You didnt tell me the whole screen goes black when youre in the air. There is no visibility setting for the sector you are in when you pass over the railing. I cant believe I didnt...
par Leadbest
27 oct. 2003 3:17
Forum : Developpers's pit
Sujet : Proposed Track
Réponses : 54
Vues : 32011

Ok I am good with your feelings Skubi. I wont release anything for about a month, maybe two. I start a new job Wednesday, and am busy with my nervous energy. I also understand there are about 5 players who will ever really drive anything I make, so these are for them. But mostly, I do it for myself....
par Leadbest
27 oct. 2003 3:10
Forum : What's new ?
Sujet : LB......
Réponses : 5
Vues : 4974

Im glad hes doink ok though. He can be bummed if he wants as long as he lives. :)
par Leadbest
26 oct. 2003 19:10
Forum : Developpers's pit
Sujet : Proposed Track
Réponses : 54
Vues : 32011

Vortex: Assign the polygons SG 9 to make them walls. Assign them SG 11 then they are invisible. Im sure you noticed you are hitting the polygons from the invisible side? This makes the polygon "pull" your car through. Skubi made a good point in an earlier thread, if the last polygon is wal...
par Leadbest
26 oct. 2003 11:01
Forum : Developpers's pit
Sujet : Proposed Track
Réponses : 54
Vues : 32011

Proposed Track

I spent about an hour cutting and pasting until I came up with this. None of these sections are actually attached yet. Its like a big unfinished jigsaw puzzle. You tell me, is this worth making? I dont want to make too many of this type tracks. http://www.angelfire.com/wa3/riffraff1/Hardcuts.jpg Spi...
par Leadbest
26 oct. 2003 10:53
Forum : Developpers's pit
Sujet : pasta pasta
Réponses : 16
Vues : 10936

Sorry but that made no sense. :?:

Your unwrap values have to be between 0 and 1.

-.001 is NOT OK, 0 is OK, .001 is OK, .999 is OK, 1 is OK, 1.001 is NOT OK.
par Leadbest
26 oct. 2003 5:58
Forum : Developpers's pit
Sujet : pasta pasta
Réponses : 16
Vues : 10936

Oh I see then, its beginner frustration. :shock:

I know he said he only understand Spanish somewhere.
par Leadbest
26 oct. 2003 5:55
Forum : Developpers's pit
Sujet : Track Medley
Réponses : 48
Vues : 30101

LOL. Too late for Plant21 cut. I really did think about it, but I couldnt find a good place for it. Ive been thinking about the Factory shortcut, and I have a question for all of you that will be racing Forgetit. Do you want me to make the little "wedge wall" lower? This makes the shortcut...
par Leadbest
26 oct. 2003 5:48
Forum : What's new ?
Sujet : LB......
Réponses : 5
Vues : 4974

I used to have a phone number to his crib, but I lost it long ago. Hes moved since then too.

He was having a kidney op right? This does sound troubling.
par Leadbest
25 oct. 2003 21:02
Forum : Developpers's pit
Sujet : pasta pasta
Réponses : 16
Vues : 10936

I agree, and you are working with a German version, and you only speak Spanish?

I thought I had it rough not understanding French, LOL.