La recherche a retourné 32 résultats

par NicoDE
22 sept. 2013 21:44
Forum : What's new ?
Sujet : POD Arcade
Réponses : 5
Vues : 4947

Re: POD Arcade

Need to try tu run with D3D version (and hope the full version would work?) ^^ Worked on Wine 1.4 like a charme. But on Windows another hack (too many display modes for POD) and/or a workaround were required (logo/intro/menu garbage on a SG system). (details in post 19 at GOG) I only tried the full...
par NicoDE
13 sept. 2013 12:55
Forum : What's new ?
Sujet : POD Arcade
Réponses : 5
Vues : 4947

Re: POD Arcade

All three can be found at:
http://witnessteam.free.fr/downloads/skins/
And there is a thread in the GOG.com forum with some details and workarounds:
http://www.gog.com/forum/pod/playing_th ... _some_work
par NicoDE
02 sept. 2013 14:43
Forum : What's new ?
Sujet : POD Arcade
Réponses : 5
Vues : 4947

POD Arcade

Interesting read about "POD Arcade" in the Undumped Wiki at emulab.it
http://mamedev.emulab.it/undumped/index ... POD_Arcade
par NicoDE
13 juin 2013 11:04
Forum : POD Installation under XP and Win 2000 : HOWTO !!!
Sujet : GameService Beta versions
Réponses : 32
Vues : 23018

Re: GameService Beta versions

Maybe I should try to fix the performance (input lag) issues first :)
(I'm currently implementing a "V-Sync" loop to give POD more time to handle input events)
par NicoDE
26 nov. 2012 11:06
Forum : POD Installation under XP and Win 2000 : HOWTO !!!
Sujet : GOG.com POD GOLD - Language Packs
Réponses : 13
Vues : 8892

Re: GOG.com POD GOLD - Language Packs

Seems like the GOG version has all it installed by default ... Yes, no preparations required. It just works out of the box. [...] the 3dfx patch (or other patches I guess) are not able to find the ubi.ini file ... Now a third time: http://pod.nicode.net/gold/gog/ :) If you want to use another POD b...
par NicoDE
14 nov. 2012 19:15
Forum : POD Installation under XP and Win 2000 : HOWTO !!!
Sujet : GOG.com POD GOLD - Language Packs
Réponses : 13
Vues : 8892

Re: GOG.com POD GOLD - Language Packs

How is this release working on Win7 64 ? It works well. http://pod.nicode.net/gold/gog/ has been updated with instructions how to get the Data Patcher and POD Patches working (e.g. FF/GS2 patches). The proprietary Glide wrapper in the release has some drawbacks. But with PodHacks you can switch to ...
par NicoDE
13 nov. 2012 15:22
Forum : POD Installation under XP and Win 2000 : HOWTO !!!
Sujet : GOG.com POD GOLD - Language Packs
Réponses : 13
Vues : 8892

Re: GOG.com POD GOLD - Language Packs

The archives have been created by extracting the language specific files from the following POD patches: French pod1x2fr.zip + updatePOD21_3dfx.exe Italian 10x21i.exe German pod_update_mmx_bundle10to12.zip Spanish 10x21S.exe The case of the file names has been changed to support installations on Lin...
par NicoDE
13 nov. 2012 13:43
Forum : POD Installation under XP and Win 2000 : HOWTO !!!
Sujet : GOG.com POD GOLD - Language Packs
Réponses : 13
Vues : 8892

GOG.com POD GOLD - Language Packs

http://pod.nicode.net/gold/gog/ The following archives can be extracted into the game folder to add a language: podgoldf.zip French 7.21 MiB (7,562,093 bytes) podgoldi.zip Italian 7.17 MiB (7,526,626 bytes) podgoldg.zip German 7.28 MiB (7,636,736 bytes) podgolds.zip Spanish 7.16 MiB (7,510,034 byte...
par NicoDE
12 nov. 2012 0:41
Forum : POD Installation under XP and Win 2000 : HOWTO !!!
Sujet : GameService Beta versions
Réponses : 32
Vues : 23018

Re: GameService Beta versions

I had some time to work on the router / server (I'd like to keep with one program for both the server and router) and things are progressing. Sounds good. Is there anything I can help you with? (I think there is no urgent need to split the router/server/session logic. In my test application all thr...
par NicoDE
08 nov. 2012 23:57
Forum : POD Installation under XP and Win 2000 : HOWTO !!!
Sujet : GameService Beta versions
Réponses : 32
Vues : 23018

Re: GameService Beta versions

Not much spare time on last weekends, but in the meantime I published a small tool to decode/encode a GS.bin (normally written by the game when the router list is received).

http://svn.nicode.net/podgsbin/

POD's built-in default is:

Code : Tout sélectionner

UserName
Password
1
UBI SF
UBI SF
207.212.235.17
18723
par NicoDE
23 oct. 2012 10:24
Forum : POD Installation under XP and Win 2000 : HOWTO !!!
Sujet : GameService Beta versions
Réponses : 32
Vues : 23018

Re: GameService Beta versions

Interest : high , spare time : low. :-) Welcome to the club ;) I'm fairly experienced in linux development [...] I'm open for any advices and templates. (my virtual server is still on Hardy and my desktop on Wheezy) For the record, I do : ifconfig eth0 add 207.212.235.17 Many thanks for the hint. A...
par NicoDE
21 oct. 2012 21:10
Forum : POD Installation under XP and Win 2000 : HOWTO !!!
Sujet : GameService Beta versions
Réponses : 32
Vues : 23018

Re: GameService Beta versions

Do you already have a basic code for the router / server ? No, just a local "router/server" (same port) that replies hard-coded messages to advance step by step in the connection sequence (to reach the point where a game is running). I tell the game about my "router" by generati...
par NicoDE
19 oct. 2012 13:12
Forum : POD Installation under XP and Win 2000 : HOWTO !!!
Sujet : GameService Beta versions
Réponses : 32
Vues : 23018

Re: GameService Beta versions

Maybe that's something you already knew ... A short overview of my guesswork... There are two message types in the library (attached gs1msg). A connection sequence might look like in the attached gs1log. (all "[4][3]StillAlive <>" have been stripped) (Demo versions send StillAlive_Sharewa...
par NicoDE
18 oct. 2012 23:49
Forum : POD Installation under XP and Win 2000 : HOWTO !!!
Sujet : GameService Beta versions
Réponses : 32
Vues : 23018

Re: GameService Beta versions

Dfg a écrit :it's horribly slow !
Sounds like 3D acceleration isn't working.
Multiarch and no libgl1-xxx-glx:i386 ?
par NicoDE
15 oct. 2012 10:05
Forum : POD Installation under XP and Win 2000 : HOWTO !!!
Sujet : GameService Beta versions
Réponses : 32
Vues : 23018

Re: GameService Beta versions

I'd like to help you so if you could give me some more information on how you managed to launch pod correctly in wine (using dgVoodoo ? With a software rendering version ?) I created a new entry for GOG's POD Gold release in the Wine AppDB (notes and how-to are in progress). And in the meantime I c...
par NicoDE
11 oct. 2012 10:10
Forum : POD Installation under XP and Win 2000 : HOWTO !!!
Sujet : GameService Beta versions
Réponses : 32
Vues : 23018

Re: GameService Beta versions

Hi again, It's been a long time. I was busy with other things, but from time to time I'm back on Io :) After getting POD running in Wine and finishing the analysis of POD's UbiPatch BIN format I continue to reverse engineer the Game Service protocol(s). The "final" Game Service client (le...
par NicoDE
10 oct. 2012 12:33
Forum : POD Installation under XP and Win 2000 : HOWTO !!!
Sujet : GameService Beta versions
Réponses : 32
Vues : 23018

Re: GameService Beta versions

Too bad, but thanks for your reply.
par NicoDE
08 oct. 2012 14:08
Forum : POD Installation under XP and Win 2000 : HOWTO !!!
Sujet : GameService Beta versions
Réponses : 32
Vues : 23018

GameService Beta versions

Hi,

does anyone here have a backup copy of the GameService Beta versions?
(e.g. referenced but not cached by the wayback machine)


Many thanks in advance,
Nico

crosspost at Bandie's Racing Board
par NicoDE
03 févr. 2009 18:03
Forum : What's new ?
Sujet : Lagoon and Stock ported to POD2
Réponses : 0
Vues : 2924

Lagoon and Stock ported to POD2

Just in case that someone wants to use Lagoon and Stock on POD2... My (con)versions of both OEM cars are available at POD PhReAk’s site (of course in the Cars section) in the usual CDPatcher2 format. Notes about the conversion: The major difference is the shadow. The POD1 vehicles include only a sin...
par NicoDE
18 avr. 2008 14:23
Forum : Developpers's pit
Sujet : Track backgrounds
Réponses : 14
Vues : 9702

Mercury a écrit :Before that, some encrypted stuff(?) (black)
Strings start with a length byte and the characters are 'encoded' with:
String[Index] ^= ~Index

0x07, {0xBC, 0x9D, 0x92, 0x9F, 0x94, 0x95, 0x97} = "Ccocoon"